Intermediate Software Developer
nanopay – Intermediate Software Engineer
At nanopay, we are driven by a passion to transform the way the world moves money and have created the technology to enable a global payment network to transfer value as easily as sending a text. With Goldman Sachs as our lead investor and notoriety extending to Forbes and the Wall Street Journal, nanopay is seeking out additional high-performance individuals to help us execute on the next stage of growth.
nanopay is transforming the way the world transacts. Payments are increasingly becoming digital and the need for a Frictionless® platform that securely stores and moves money in an instant without intermediaries is essential to reducing the cost and risk associated with payments. Through technology originally developed by the Royal Canadian Mint, and perfected by us, nanopay offers a cryptographically-secured digital cash system backed by fiat currency that instantly processes payments and can be utilized across a number of use cases including B2B, cross-border, intra-company liquidity and digital cash. nanopay is based in Toronto, Canada, with a reach extending to New York, San Francisco, Waterloo, and soon Lithuania and Europe.
As part of the Development Team, you will be part of the team creating and maintaining nanopay’s software. This includes:
- Developing applications using a model-driven approach and tools;
- Designing and implementing model visualizations, editors, parsers and domain specific languages;
- Identifying and communicating technical problems, processes, solutions and completing unit testing;
- Preparing reports, manuals and other documentation on the status, operation and maintenance of software; and
Who are you?
- Minimum of a Bachelor’s Degree or equivalent in Computer Science, Software Engineering, or similar;
- At least three to five years experience in computer development;
- Experience with modelling tools, with a preference for Google’s FOAM Modelling Framework;
- Also beneficial: MVC, data-structures, design-patterns, parsing, UML, 2D computer graphics, parse-combinators, reactive programming, or published research in the area of software modelling.